League of Legends might get voice chat

The absence of voice chat in League of Legends has been a painful spot for a while. For some, it represents an unnecessary hurdle to coordinate a team, especially when compared to strangers who are not in their party’s Discord channel. For others, it offers reasonable relief from vocal abuse by children whingeing. However, however, Riot seems to be reconsidering his position.

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The news comes from a response in a question and answer session by Riot Korea, which was translated and published on Reddit by the user Calycae:

“The voice chat in the game is being reviewed internally.

“Earlier we were concerned that voice chat would lead to toxic behavior, but after rethinking, we finally decided to provide a voice chat feature in the game.

“League of Legends promotes team-oriented teamwork, and we believe that voice chat brings value when players are paired with random players, so we’re reviewing the feature right now.

“After the game client update has been applied, we hope that the plans and the concrete preparations are possible.

“It’s hard to say exactly when, but we’d like to let you know that we’re working progressively so this feature is up and running.”

This implies that the feature has been confirmed, which is perhaps why the manager of the Runeterra community then said this to the Korean Inven site:

“The voice chat is being reviewed internally very positively, however, it is not something that has been confirmed.”

Design director Greg ‘Ghostcrawler’ Street mentioned the voice chat on his Tumblr in February, saying, “I always respond to this by predicting that we will add integrated voice at some point.” It has not been a priority for Riot, however, because “players who care about voice communications have a lot of third-party solutions that work for them, and in fact, we’d have to make sure a first-party voice solution It had superior features to those more generic solutions to really justify players changing. “

League of Legends is going through patch 7.10 in the PBE.